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Necromantic (1) - Hand of Tuukos
Necromantic (2) - Summon Skeletal Minion
Necromantic (3) - T'vull's Rage
Necromantic (4) - Animate Zombie
Necromantic (5) - Blood Ritual
Necromantic (6) - Mummify Corpse
Necromantic (7) - Rend
Necromantic (8) - Call Dark Spirit
Necromantic (9) - Eyes of Zheru
Necromantic (10) - Control Undead
Necromantic (1) - Hand of Tuukos
Duration: Instant
Save type: Spiritual
Effect: Takes health from target and transfers it to caster (Bonus heal from undead)
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Necromantic (2) - Summon Skeletal Minion
Duration: Indefinite (Mana Upkeep)
Save type: None
Effect: Creates a skeletal warrior from target corpse to assist the caster
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Necromantic (3) - T'vull's Rage
Duration: 60 Seconds / Caster Level
Save type: None
Effect: Attack + 1 / 3 Blackguard levels, AC + 2 / 5 Blackguard levels to all undead in the area of effect.
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Necromantic (4) - Animate Zombie
Duration: Indefinite (Mana Upkeep)
Save type: None
Effect: Creates a zombie from target corpse to assist the caster
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Necromantic (5) - Blood Ritual
Duration: Instant
Save type: None
Effect: Transform the caster's health or target corpse into mana
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Necromantic (6) - Mummify Corpse
Duration: Indefinite (Mana Upkeep)
Save type: None
Effect: Creates a mummy from target corpse to assist the caster
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Necromantic (7) - Rend
Duration: Instant
Save type: Spiritual
Effect: Deal wound damage (Arm, Leg, Wound, Head) a number of times based on the failed save
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Necromantic (8) - Call Dark Spirit
Duration: Indefinite (Mana Upkeep)
Save type: None
Effect: Creates a undead spirit from target corpse to assist the caster
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Necromantic (9) - Eyes of Zheru
Duration: 6 + 1 Second / Caster Level + 1 Second / 2 points the save was failed by
Save type: Spiritual
Effect: Creates an aura of fear around the caster, and fears those who fail their save
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Necromantic (10) - Control Undead
Duration: Indefinite (Mana Upkeep)
Save type: Spiritual
Effect: Controls target undead
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Poll |
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Shoutbox |
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· Bjehsus: woot, just installed NWN finally thx again, andrew
· Lord dEath: So I see. Welcome back
· SGorman: Weee're BAACK!
· DM Perseus: Well, Sera, all you have to do is click on the link to Aralars site...which for some reason redirects you to Genmay, hmmm.....
· Seraphine: Can someone send me Sera's portrait, please i cna't seem to find it on the site listed for sarah portraits =/
· Kelburt: I keep wondering if I should install NWN on my new PC... I'm still addicted to WoW though.
· JimmyJones: Remember........ there are not many who are to be all that there is in being.
· MoRiA: Nothing stopping someone oiling a bow if they want to though, I guess....
· AcidKat: you dont need to oil bows
· TreePlanter: *sits on the bank oiling his bow awaiting a hunting party*
· MoRiA: Yeah, old but better than the thing we had before. I like to know my way around the site's code which I can only do when I write it all myself
· Guyturf: Love the new (old?) look...!
· MoRiA: Yayyyy for shoutbox!
· MoRiA: That poll is screwed. You shouldn't be able to post fifty times per IP.. :p
· SwordRaven: hah, look who has returned to herd the sheep into depravity and violence!
· MoRiA: Shame I won't know you then..
· EDGX: Hello, DCX. I am an old player, from Vintons. Great to see things are better than ever.
· MoRiA: Zeh has now been unbanned, "pending further contact from Uriel". And yes, it is rather depressing. Most of the players can be found elsewhere, though
· Llewen: ugh, checking out Aralar's custom portraits makes me realize how many players have left DCX...
· Llewen: what? Zehave was banned? Where?
· MoRiA: *yawn* Someone unban Zehave already. His banning is totally unnecessary
· Balrithor: I do. If it's not correct, then it's Wrong
· MoRiA: Assassin isn't a very common class, and people don't seem to like pointing out errors :p
· Balrithor: *shrug* I noticed it first, even though you had a 5 month or so headstart
· MoRiA: So you've proved Rational wrong, not me
· Balrithor: Ha! Proved you wrong! There IS a mistake there somewhere!
· MoRiA: It makes perfect sense Rational wrote it anyway
· Balrithor: You've got a mistake with the class referances. In the Assassins bit, you've put down Uncanny dodge bonuses as per NWN, but also noted that it doesn't work against traps
· Balrithor: Horizontal rules aren't allowed either...
· MoRiA: Journal slashes problem fixed
Shoutbox Archives..
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