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Elemental (1) - Energy Barrier
Elemental (2) - Detect Presence
Elemental (3) - Enhance Picking
Elemental (4) - Enhance Disarming
Elemental (5) - Elemental Detection
Elemental (6) - Energy Barrier II
Elemental (7) - Open Lock
Elemental (8) - Disarm Trap
Elemental (9) - Elemental Blast
Elemental (10) - Wave of Energy
Elemental (11) - Elemental Infusion
Elemental (12) - Weapon Deflection
Elemental (13) - Elemental Saturation
Elemental (14) - Energy Barrier III
Elemental (15) - Elemental Strike
Elemental (16) - Piercing Gaze
Elemental (17) - Elemental Dispel
Elemental (18) - Mana Focus
Elemental (19) - Mass Energy Barrier
Elemental (20) - Magic Item Creation
Elemental (1) - Energy Barrier
Duration: 60 Seconds / Caster Level
Save type: None
Effect: AC + 1
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Elemental (2) - Detect Presence
Duration: 6 Seconds / Caster Level
Save type: None
Effect: Spot skill bonus
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Elemental (3) - Enhance Picking
Duration: 40 + 1 Second / Caster Level
Save type: None
Effect: Open Lock bonus based on caster's open lock skill
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Elemental (4) - Enhance Disarming
Duration: 40 + 1 Second / Caster Level
Save type: None
Effect: Disable Trap bonus based on caster's open lock skill
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Elemental (5) - Elemental Detection
Duration: Instant
Save type: None
Effect: The caster is able to detect the effects that are upon the target.
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Elemental (6) - Energy Barrier II
Duration: 60 Seconds / Caster Level
Save type: None
Effect: AC + 2
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Elemental (7) - Open Lock
Duration: Instant
Save type: None
Effect: Opens a lock, chance of success based on caster's level
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Elemental (8) - Disarm Trap
Duration: Instant
Save type: None
Effect: Disable Trap, chance of success based on caster's level
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Elemental (9) - Elemental Blast
Duration: Instant
Save type: Elemental
Effect: Damages a single target with caster's elemental damage.
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Elemental (10) - Wave of Energy
Duration: 12 + D20
Save type: Elemental
Effect: Knockdown area of effect = cone
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Elemental (11) - Elemental Infusion
Duration: 10 hits / Caster Level
Save type: None
Effect: When cast on a target using a regular weapon (non-mithril, sanct, etc...), the weapon gains +4 attack bonus, +4 elemental damage bonus, an elemental visual effect, and an elemental flare.
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Elemental (12) - Weapon Deflection
Duration: 60 + Difference in caster/target levels * 5
Save type: None
Effect: Attack Bonus - 5
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Elemental (13) - Elemental Saturation
Duration: 10 Seconds / Caster Level
Save type: Elemental
Effect: Lowers target elemental resistance -5
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Elemental (14) - Energy Barrier III
Duration: 60 Seconds / Caster Level
Save type: None
Effect: AC + 3
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Elemental (15) - Elemental Strike
Duration: Instant
Save type: Elemental
Effect: Damages a single target with caster's elemental damage, with a chance for knockdown.
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Elemental (16) - Piercing Gaze
Duration: Instant
Save type: None
Effect: The caster is able to gaze into chests and boxes and see their contents
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Elemental (17) - Elemental Dispel
Duration: Instant
Save type: Elemental
Effect: If the target is a creature, and it fails its save all the magical effects it has are dispelled, If the target is a summoned creature, and it fails their save, they die. If the target is a mind controlled creature, the creature is freed, there is no save for this.
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Elemental (18) - Mana Focus
Duration: 30 seconds / Caster Level
Save type: None
Effect: Creates an area where mana regain is increased
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Elemental (19) - Mass Energy Barrier
Duration: 60 Seconds / Caster Level
Save type: None
Effect: Casts Energy Barrier III on a group
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Elemental (20) - Magic Item Creation
Duration: Instant
Save type: None
Effect: When cast near an unenchanted wand the caster can transform the wand into one of use.
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Poll |
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Shoutbox |
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· Bjehsus: woot, just installed NWN finally thx again, andrew
· Lord dEath: So I see. Welcome back
· SGorman: Weee're BAACK!
· DM Perseus: Well, Sera, all you have to do is click on the link to Aralars site...which for some reason redirects you to Genmay, hmmm.....
· Seraphine: Can someone send me Sera's portrait, please i cna't seem to find it on the site listed for sarah portraits =/
· Kelburt: I keep wondering if I should install NWN on my new PC... I'm still addicted to WoW though.
· JimmyJones: Remember........ there are not many who are to be all that there is in being.
· MoRiA: Nothing stopping someone oiling a bow if they want to though, I guess....
· AcidKat: you dont need to oil bows
· TreePlanter: *sits on the bank oiling his bow awaiting a hunting party*
· MoRiA: Yeah, old but better than the thing we had before. I like to know my way around the site's code which I can only do when I write it all myself
· Guyturf: Love the new (old?) look...!
· MoRiA: Yayyyy for shoutbox!
· MoRiA: That poll is screwed. You shouldn't be able to post fifty times per IP.. :p
· SwordRaven: hah, look who has returned to herd the sheep into depravity and violence!
· MoRiA: Shame I won't know you then..
· EDGX: Hello, DCX. I am an old player, from Vintons. Great to see things are better than ever.
· MoRiA: Zeh has now been unbanned, "pending further contact from Uriel". And yes, it is rather depressing. Most of the players can be found elsewhere, though
· Llewen: ugh, checking out Aralar's custom portraits makes me realize how many players have left DCX...
· Llewen: what? Zehave was banned? Where?
· MoRiA: *yawn* Someone unban Zehave already. His banning is totally unnecessary
· Balrithor: I do. If it's not correct, then it's Wrong
· MoRiA: Assassin isn't a very common class, and people don't seem to like pointing out errors :p
· Balrithor: *shrug* I noticed it first, even though you had a 5 month or so headstart
· MoRiA: So you've proved Rational wrong, not me
· Balrithor: Ha! Proved you wrong! There IS a mistake there somewhere!
· MoRiA: It makes perfect sense Rational wrote it anyway
· Balrithor: You've got a mistake with the class referances. In the Assassins bit, you've put down Uncanny dodge bonuses as per NWN, but also noted that it doesn't work against traps
· Balrithor: Horizontal rules aren't allowed either...
· MoRiA: Journal slashes problem fixed
Shoutbox Archives..
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