Menu
  · Calculations   · Class Reference   · DCX2 Rumours   · DM Staff   · FAQs   · Forums   · Gnostaria   · Guyturf's Gnostaria Site   · Maps    New Rumours       · 2006-01-21   · Roleplaying Guide    Spells       · Circles       · Class Info       · Spell Feats       · Spellcasting    Stories       · Deceitful Adventurer   · IRC Quotes   · Screenshots   · Portraits

 

Ranger (1) - Natural Colors
Ranger (2) - Resist Elements
Ranger (3) - Foraging
Ranger (4) - Skinning
Ranger (5) - Whispering Willow
Ranger (6) - Natural Strength
Ranger (7) - Nature's Echo
Ranger (8) - Camouflage
Ranger (9) - Sunburst
Ranger (10) - Entangling Vine
Ranger (11) - Mass Colors
Ranger (12) - Breeze
Ranger (13) - Self Control
Ranger (14) - Animal Companion
Ranger (15) - Call Swarm
Ranger (16) - Spike Thorn
Ranger (17) - Sneaking
Ranger (18) - Mobility
Ranger (19) - Mass Calm
Ranger (20) - Killer Weed


Ranger (1) - Natural Colors

Duration: 20 Seconds / Caster Level (Minimum 100 Seconds)

Save type: None

Effect: AC+ 2, Hide + 2, Move Silently + 2

-------

Ranger (2) - Resist Elements

Duration: 60 Seconds / Caster Level

Save type: None

Effect: Damage Resistance to elemental attacks based on caster level

-------

Ranger (3) - Foraging

Duration: 60 Seconds / Caster Level

Save type: None

Effect: Provides a bonus to the target to finding herbs.

-------

Ranger (4) - Skinning

Duration: 60 Seconds / Caster Level

Save type: None

Effect: Increases the target's ability to skin creatures.

-------

Ranger (5) - Whispering Willow

Duration: Instant

Save type: None

Effect: Allows the caster to send a message to a player of their choice

-------

Ranger (6) - Natural Strength

Duration: 30 Seconds / Caster Level

Save type: None

Effect: Strength + 2

-------

Ranger (7) - Nature's Echo

Duration: 15 Seconds / Caster Level

Save type: None

Effect: AC - 3

-------

Ranger (8) - Camouflage

Duration: 90 Seconds / Caster Level

Save type: None

Effect: Hide + Move Silently bonus based on caster level

-------

Ranger (9) - Sunburst

Duration: 6 Seconds / Caster Level

Save type: None

Effect: Spot bonus based on caster level (minimum 4)

-------

Ranger (10) - Entangling Vine

Duration: (1 + Caster Level) * 2 rounds

Save type: None

Effect: Causes damage every round, 20% chance of knockdown each round.

-------

Ranger (11) - Mass Colors

Duration: 30 Seconds / Caster Level

Save type: None

Effect: AC+ 2, Hide + 2, Move Silently + 2 for entire party.

-------

Ranger (12) - Breeze

Duration: Instant

Save type: None

Effect: Destroys all enemy clouds in a large circular area around the caster.

-------

Ranger (13) - Self Control

Duration: 60 seconds / Caster Level

Save type: None

Effect: Increases target AC and Spirit Save by 3.

-------

Ranger (14) - Animal Companion

Duration: Indefinite. No Upkeep.

Save type: None

Effect: Summons an Animal Companion

-------

Ranger (15) - Call Swarm

Duration: 6 seconds / Caster Level

Save type: Spiritual

Effect: Summons insects that lower the target's concentration, spellcraft, AC, and attack by 4.

-------

Ranger (16) - Spike Thorn

Duration: Instant

Save type: Reflex

Effect: Damages a single target with a thorny bush that erupts from the earth below them. Does not affect undead targets.

-------

Ranger (17) - Sneaking

Duration: 60 seconds / Caster Level

Save type: None

Effect: Increases target hide and move silently skill based on caster's current skill in hide/move silently, respectively.

-------

Ranger (18) - Mobility

Duration: 60 seconds / Caster Level

Save type: None

Effect: Increases the targets reflex save by 4.

-------

Ranger (19) - Mass Calm

Duration: 60 Seconds / Caster Level on NPCs | 20 Seconds / Caster Level on PCs

Save type: Spiritual

Effect: Calms multiple targets.

-------

Ranger (20) - Killer Weed

Duration: Instant

Save type: Spiritual

Effect: Damages and slows multiple targets with a thorny bush that erupts from the earth below them.

Random Character

Poll

Poll

This is a New Poll.




Results


Shoutbox
 · Bjehsus: woot, just installed NWN finally [Grin] thx again, andrew
 · Lord dEath: So I see. Welcome back [Grin]
 · SGorman: Weee're BAACK!
 · DM Perseus: Well, Sera, all you have to do is click on the link to Aralars site...which for some reason redirects you to Genmay, hmmm.....
 · Seraphine: Can someone send me Sera's portrait, please i cna't seem to find it on the site listed for sarah portraits =/
 · Kelburt: I keep wondering if I should install NWN on my new PC... I'm still addicted to WoW though.
 · JimmyJones: Remember........ there are not many who are to be all that there is in being.
 · MoRiA: Nothing stopping someone oiling a bow if they want to though, I guess....
 · AcidKat: you dont need to oil bows
 · TreePlanter: *sits on the bank oiling his bow awaiting a hunting party*
 · MoRiA: Yeah, old but better than the thing we had before. I like to know my way around the site's code which I can only do when I write it all myself [Smile]
 · Guyturf: Love the new (old?) look...!
 · MoRiA: Yayyyy for shoutbox! [Grin]
 · MoRiA: That poll is screwed. You shouldn't be able to post fifty times per IP.. :p
 · SwordRaven: hah, look who has returned to herd the sheep into depravity and violence!
 · MoRiA: [Smile] Shame I won't know you then..
 · EDGX: Hello, DCX. I am an old player, from Vintons. Great to see things are better than ever.
 · MoRiA: Zeh has now been unbanned, "pending further contact from Uriel". And yes, it is rather depressing. Most of the players can be found elsewhere, though [Wink]
 · Llewen: ugh, checking out Aralar's custom portraits makes me realize how many players have left DCX... [Sad]
 · Llewen: what? Zehave was banned? Where?
 · MoRiA: *yawn* Someone unban Zehave already. His banning is totally unnecessary
 · Balrithor: I do. If it's not correct, then it's Wrong
 · MoRiA: Assassin isn't a very common class, and people don't seem to like pointing out errors :p
 · Balrithor: *shrug* I noticed it first, even though you had a 5 month or so headstart
 · MoRiA: So you've proved Rational wrong, not me [Wink]
 · Balrithor: Ha! Proved you wrong! There IS a mistake there somewhere!
 · MoRiA: It makes perfect sense [Wink] Rational wrote it anyway [Smile]
 · Balrithor: You've got a mistake with the class referances. In the Assassins bit, you've put down Uncanny dodge bonuses as per NWN, but also noted that it doesn't work against traps
 · Balrithor: Horizontal rules aren't allowed either...
 · MoRiA: Journal slashes problem fixed

Shoutbox Archives..
Page Design & Content ©2004-2006 Andrew Gillard & Peter (Sword Raven).
Articles are ©2004-2006 the respective author as indicated at the end of each page.
The backend coding is also ©2004-2006 Andrew (MoRiA) but you can't see that....
[ Page Generation: 5.170s ][ Queries: 11 ][ Server Load: 0.00 ][ RSS 2.0 ]
[ Last Modified: 27/5/05 20:36:51 GMT ][ Users Online: 10 ][ Hosted By: Subsonic Hosting ]